These boundaries may be pushed somewhat when it comes to futuristic technology, as we may have invented new solutions to old problems in the future - this makes designing such projects a lot of fun! For those who are beginners to Maya I will provide exact blueprints for the model we will be making for you to follow as I make it, although I encourage more advanced users to evolve this or even try make your own design. When making a concept piece, it's important that it is believable and physically plausible, so this will inform what design elements to keep and what to remove. From there we will go through the thoughts behind what makes a good design and the process of iteration. In this project we will cover the process of making and using concept designs. Learn how Rory Björkman crafts this angular desert-racing sci-fi vehicle, from initial concept sketches to a Maya model ready for texturing
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